9/6/17

Today in Capstone we decided on the setting/environment of the game. Two huge abandoned cruise ships with a tropical environment surrounding it would be the setting. We were thinking about different games as well that we could compare our game to, our competitive analysis. A few of the examples were Killing Floor, Narcosis, The Last of Us and a few others. The art team decided to continue this in the Art Bible that we are putting together. All of the information on it ranges from the camera angle, to the textures, to the animation, to the competitive analysis. The competitive analysis section of the art bible talks about a few of the games that we could compare ours to by finding the pros and cons. It was a collaborative effort to find all the information and find pretty pictures to make it presentable. Project Midnight Art Bible
I also did a quick thumbnail of the setting we could use in the game.

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