Sssssnake eyesssss

I put the sphinx on hold because the team wanted me to finish the death screen background as soon as possible. It wasn't as easy for me because I I didn't really know where to start. I had created a scene in 3DS max and tried using path constraints on the dice objects, but that didn't work. I tried creating a separate scene in unity, but that wasn't working for me either...so I went back to the 3ds max file and modified it a lot to try and get the result the that I felt like was good enough.

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