Playtesting!

Today was the day!...to playtest our game for any bugs that we came across. The main people that were doing this, were Andy and myself. It was pretty relaxing in a way, yet, mentally exhausting playing the same thing over and over again for a few hours finding bugs to fix. We actually were able to make a huge list of stuff to fix, mostly colliders, but nonetheless, we found some bugs. Even though we were just looking for bugs and playtesting, I'd say it was a pretty productive day.

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